One in particular was fun to come back to, which was in Noki Bay (Secret of the Seashell). You can see some Super Mario Galaxy inspirations there. I loved the platforming sections without FLUDD, and even when it was brought back for those 8 red coin challenges. The only levels that I struggled with are the 8 Red coins/Lilly Pad/Poison River game (took three tries) and that infamous Pachinko level (took fifteen tries). I never actually collected everything in the game growing up, but I did make that my goal this week when coming back to it. I replay it occasionally because this was one of those games I played aimlessly as a kid running around spraying everything, finding the most absurd routes to get the Shine Sprites, and just using my imagination to make Isle Delfino feel much bigger then it really is. I grew up with Super Mario Sunshine, being a more youthful listener at the age of 20. It's extremely creative and takes many innovative steps for the series. It ages decently for me, who has a good understanding of the controls because of years of playing, but it's still glitch ridden and can present a real challenge to players. TL DR: It's a fun game, with great music.
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